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var p, moto:Array;
[setup]{ moto = new Array(); for(var i = 0; i < 10; ++i){ for(var j = 0; j < 10; ++j){ moto[i*10+j] = new point(100+i*10, 100+j*10); } }
p = new Array(); for(var i = 0; i < moto.length; ++i){ p[i] = new point(moto[i].x, moto[i].y); } }
[paint]{ clearAll(); setAlpha(30); for(var i = 0; i < moto.length; ++i){ drawLine(moto[i], p[i]) } setAlpha(100); for(var i = 0; i < moto.length; ++i){ fillOval(p[i], 2, 2); } }
[always]{ for(var i = 0; i < p.length; ++i){ var dist = distance(moto[i], mouse); if(dist < 30){ p[i].pushTo(mouse); }else{ p[i].pushTo(moto[i]); } } }
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